Attacking Manual 2 Explaining the Rules of Attack by Jacob Aagaard
Our Price: € 29,95
Publisher: Quality Chess, 2010 Edition: Paperback medium ISBN: 978-91-9760-041-5 Pages: 476 Language: English
English Chess Federation's Book of the Year, 2010.
The old masters dealt only with the static features of positional rules. But, these are insufficient to explain the basics of chess. The problem is that chess, like other sciences, has undergone a dynamic revolution, but chess literature does not yet reflect this.
In this major work Aagaard explains the rules of attack (the exploitation of a dynamic advantage), balanced between understandable examples, and deep analysis.
Five years in the making, this book deals with weak kings, sacrifices, various minor attacking themes, intuitive sacrifices, opposite castling, modern king hunts, and enduring initiative.
Foreword by the author:
"When I decided to write this double-volume book on attack back in 2002, I had very clear ideas for Volume One, such as specific phrases, positions, structures, while all I had for Volume Two was a clear notion of what it should cover, in abstract.
Where Volume One was about the laws of dynamics, the font of all attacks, and to some limited extent an original work, Volume Two was always meant to be a perfection of existing work on the attack.(..)
This volume is intended to cover all of attacking technique, by which I mean what to do once the attack is up and running. Obviously this cannot be done in 464 pages, but a decent attempt can be made, and I think I have managed to do so.
In this book I will discuss such concrete items as Destroying the defensive structure (page 253), The pin (page 148), Overloading (page 78), as well as more abstract concepts such as Creative play (page 355) and Intuitive sacrifices (page 391). (..)
My experiences and conversations with some of the best players in the World have strengthened my belief that it is very useful to solve exercises regularly if you want to improve your play. Although a well-written book can affect your play positively, it will do so much more if you are involved, rather than just reading it.
For this reason I have included a diagram preview in this book. I invite you to use up to 10 minutes on each position before reading the subsequent chapter.
For Chapters 1, 3, 4 & 5 I have selected 8 positions I find interesting, while Chapter 2 has 26 positions, as it is a rather big chapter. (..) I have included 50 exercises towards the end of this book and 24 exercises at the end of Chapter 1.
This double-volume work has been seven years in the making; with the publication of the revised and expanded Volume One and this volume, I have fulfilled a major personal ambition. (..)" - Jacob Aagaard
Arne Moll, ChessVibes: "Published in Quality Chess's usual excellent format... full of lengthy analysis and instructive explanations... a highly nuanced book, full of thoughtful considerations."
Chapter 1 – Understanding Mating Attacks 9 Typical Mates & Focal Points 11 Three Piece Attacks 25 Insurance Policies 30 Transformations 31 Exercises 40 Solutions 43 Chapter 2 – Typical Piece Play 53 The Assault Ratio 57 Deflection 67 Overloading 76 Tempo-gainers 81 Piece Sacrifices for time 84 Transition squares 89 Lines of Communication 101 Vacating Squares 118 Outposts 127 Launching 135 The pin 148 Improving the Circumstances 165 Prophylaxis 170 The f5/f4-squares 178
Chapter 3 – Typical Pawn Play 181 Pawn breaks 183 Pawns as valuable as pieces 193 Pawn storms 208 Pawn sacrifices 237 Provoking weaknesses 243
Chapter 4 – King Safety 251 Destroying the defensive structure 253 Line clearance 264 Cutting off the defences 275 Weak kings 281 Drawing the king into the open 293 Kings on the run 300 Cutting off the escape route 311 The king stuck in the centre 315 Breakthrough in the centre 321 Two thematic sacrifices 346
Chapter 5 – Intuitive Sacrifices and Enduring Initiative 353 Creative play 355 A sudden chance 358 Aggressive opening play 377 Intuitive sacrifices 391 Enduring initiative 399 Chapter 6 – Exercises 413 Solutions 423 Index of games and game fragments 457